

Once you’re in the twenties for the hardest stages the game has to offer, most of the difficulty there comes from having to be able to anticipate how to place the first few pills and losing if you didn’t predict correctly, as the viruses are almost packed to the very top of the screen.

Difficulty increases at a proper pace to let a player become accustomed to the task and then grow in skill to handle with the increasingly cramped pill bottles of later levels, but the endgame virus placement can seem a touch lazy. Mario offers the player two choices of how to go about gauging their progress, either letting them focus on the virus clearing process through defined levels or letting them see how high they can get the score while doing the virus busting. After the twentieth stage, there are only four more recognized stages before the game loops on Level 24, but losing on most levels just means your score will be cut off and reset for your next run.ĭr. Mario will come to a close, although the game does let the player pick up from any stage up to the twentieth. If the player fills the pill bottle to the top, they lose and their current run of Dr. The split color pills are perhaps the main source of the game’s difficulty, as they require the player to think quickly about where to place a pill even though it might end up blocking the area around a virus that doesn’t match the pill’s color. Mario will place out the viruses differently so that even though you’re doing the same task across all of the game’s stages, the challenge can shift based on where the game put them. Guiding the falling pills to the appropriately colored viruses in the playfield comes pretty naturally, and each level of Dr.
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If you manage to clear one part of a pill but not the other half, the piece will break off and can free fall to the next solid object it can rest on.

By placing them horizontally or vertically on top of a virus, the bottom of the bottle, or on a previously placed pill part, the pill locks into place, the game determining whether or not you made a match before dropping in the next one. These pills can be split in any of the possible combinations of the game’s three colors, those being red, blue, and yellow, meaning that some pills will drop in entirely one color and others will be split between two different colors. To clear the viruses, you must match one with at least three objects of the same color horizontally or vertically, your means to do so dropping in from above automatically in the form of pills made up of two halves that count towards that goal. Upon picking which level you wish to start on and how fast you want the game to go, the pill bottle will be filled up with a certain amount of viruses you need to clear to move on to the next stage. Mario is a color-matching puzzle game where your goal is to clear the pill bottle playing field of the three different types of colored viruses positioned around inside it. Mario, he could also save lives, busting viruses with his special Megavitamins in a new type of block-dropping puzzle game.ĭr. Putting on a lab coat and head mirror, Mario showed that he wasn’t just capable of saving the Mushroom Kingdom from Bowser. 1, 2, and 3, the portly plumber started to branch out a bit, exploring new genres to show the world he could do more than just jump on turtles. After Mario captivated the world with his platforming adventures in Super Mario Bros.
